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5ead/monsters/md/creature_codex/two-headed-eagle.md
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# Two-Headed Eagle
*Huge* *Monstrosity* *unaligned*
- **Armor Class:** 15
- **Hit Points:** 142 (15d12+45)
- **Speed:** fly 100 ft. walk 20 ft.
- **Challenge Rating:** 7 (2,900 XP)
- **Source:** Creature Codex, page 360
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 20 (+5) | 21 (+5) | 16 (+3) | 6 (-2) | 12 (+1) | 14 (+2) |
- **Skills:** acrobatics +8, athletics +8, perception +4
- **Condition Immunities:** charmed
- **Senses:** truesight 120 ft., passive Perception 14
- **Languages:** understands Common but can't speak
### Special Abilities
- **Flyby:** The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.
- **Two-Headed:** The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
- **Wakeful:** While the two-headed eagle sleeps, at least one of its heads is awake.
### Actions
- **Multiattack:** The two-headed eagle makes two bite attacks and one talons attack.
- **Bite:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
- **Talons:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.