# Two-Headed Eagle *Huge* *Monstrosity* *unaligned* - **Armor Class:** 15 - **Hit Points:** 142 (15d12+45) - **Speed:** fly 100 ft. walk 20 ft. - **Challenge Rating:** 7 (2,900 XP) - **Source:** Creature Codex, page 360 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 20 (+5) | 21 (+5) | 16 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | - **Skills:** acrobatics +8, athletics +8, perception +4 - **Condition Immunities:** charmed - **Senses:** truesight 120 ft., passive Perception 14 - **Languages:** understands Common but can't speak ### Special Abilities - **Flyby:** The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach. - **Two-Headed:** The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. - **Wakeful:** While the two-headed eagle sleeps, at least one of its heads is awake. ### Actions - **Multiattack:** The two-headed eagle makes two bite attacks and one talons attack. - **Bite:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage. - **Talons:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.