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5ead/monsters/md/creature_codex/purple-slime.md
2025-06-07 07:58:30 -05:00

1.3 KiB

Purple Slime

Large Ooze unaligned

  • Armor Class: 7
  • Hit Points: 76 (8d10+32)
  • Speed: climb 10 ft. swim 30 ft. walk 20 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Creature Codex, page 307
STR DEX CON INT WIS CHA
17 (+3) 8 (-1) 18 (+4) 2 (-4) 6 (-2) 1 (-5)
  • Skills: stealth +1
  • Damage Immunities: acid, cold
  • Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, prone
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 8
  • Languages: -

Special Abilities

  • Amorphous: The purple slime can move through a space as narrow as 1 inch wide without squeezing.
  • Amphibious: The purple slime can breathe air and water.
  • Underwater Camouflage: The purple slime has advantage on Dexterity (Stealth) checks made while underwater.

Actions

  • Multiattack: The purple slime makes two spike attacks.
  • Spike: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage and 10 (3d6) poison damage. In addition, the target must succeed on a DC 14 Constitution saving throw or its Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.