32 lines
1.3 KiB
Markdown
32 lines
1.3 KiB
Markdown
# Light Cavalry
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*Medium* *Humanoid* *lawful neutral*
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- **Armor Class:** 14 (leather, shield)
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- **Hit Points:** 39 (6d8+12)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 1 (200 XP)
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- **Source:** Creature Codex, page 256
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
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- **Skills:** athletics +4, perception +4
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- **Damage Resistances:** fire
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- **Senses:** passive Perception 14
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- **Languages:** Common, Draconic
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### Special Abilities
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- **Infantry Slayer:** While mounted, the dragonborn has advantage on melee weapon attacks against creatures that are Medium or smaller and are not mounted.
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- **Mounted Warrior:** While mounted, the dragonborn's mount can't be charmed or frightened.
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### Actions
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- **Cavalry Saber:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
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- **Shortbow:** Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
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- **Fire Breath (Recharges after a Short or Long Rest):** The dragonborn breathes fire in a 15-foot cone. All creatures in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.
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