# Light Cavalry *Medium* *Humanoid* *lawful neutral* - **Armor Class:** 14 (leather, shield) - **Hit Points:** 39 (6d8+12) - **Speed:** walk 30 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** Creature Codex, page 256 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | - **Skills:** athletics +4, perception +4 - **Damage Resistances:** fire - **Senses:** passive Perception 14 - **Languages:** Common, Draconic ### Special Abilities - **Infantry Slayer:** While mounted, the dragonborn has advantage on melee weapon attacks against creatures that are Medium or smaller and are not mounted. - **Mounted Warrior:** While mounted, the dragonborn's mount can't be charmed or frightened. ### Actions - **Cavalry Saber:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. - **Shortbow:** Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage. - **Fire Breath (Recharges after a Short or Long Rest):** The dragonborn breathes fire in a 15-foot cone. All creatures in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.