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5ead/monsters/md/creature_codex/clockwork-soldier.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Clockwork Soldier

Medium Construct unaligned

  • Armor Class: 12 (natural armor)
  • Hit Points: 45 (6d8+18)
  • Speed: walk 30 ft.
  • Challenge Rating: 1 (200 XP)
  • Source: Creature Codex, page 65
STR DEX CON INT WIS CHA
13 (+1) 13 (+1) 16 (+3) 5 (-3) 10 (+0) 1 (-5)
  • Skills: athletics +5, intimidation +-3
  • Damage Immunities: poison, psychic
  • Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Common

Special Abilities

  • Immutable Form: The soldier is immune to any spell or effect that would alter its form.
  • Intimidating Legions: A single clockwork soldier's rigid movements appear silly, but, when gathered in numbers, they become an inhuman terror. When the clockwork soldier makes a Charisma (Intimidation) check, it gains a bonus on that check equal to the number of other clockwork soldiers the target can see or hear.
  • Magic Resistance: The soldier has advantage on saving throws against spells and other magical effects.

Actions

  • Halberd: Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
  • Overdrive Flurry (Recharge 6): The soldier makes four halberd attacks. After taking this action, it is stunned until the end of its next turn.