35 lines
1.2 KiB
Markdown
35 lines
1.2 KiB
Markdown
# Lion
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*Large* *Beast*
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- **Armor Class:** 12
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- **Hit Points:** 30 (4d10+8)
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- **Speed:** walk 50 ft.
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- **Challenge Rating:** 1 (200 XP)
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- **Source:** A5e Monstrous Menagerie, page 454
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 16 (+3) | 14 (+2) | 14 (+2) | 3 (-4) | 12 (+1) | 4 (-3) |
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- **Skills:** perception +3, stealth +4
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- **Senses:** passive Perception 13
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- **Languages:**
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### Special Abilities
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- **Keen Smell:** The lion has advantage on Perception checks that rely on smell.
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- **Long Jump:** The lion can long jump up to 25 feet.
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- **Pack Tactics:** The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated.
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### Actions
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- **Claws:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure.
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- **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.
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### Bonus Actions
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- **Opportune Bite:** The lion makes a bite attack against a prone creature.
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