# Lion *Large* *Beast* - **Armor Class:** 12 - **Hit Points:** 30 (4d10+8) - **Speed:** walk 50 ft. - **Challenge Rating:** 1 (200 XP) - **Source:** A5e Monstrous Menagerie, page 454 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 16 (+3) | 14 (+2) | 14 (+2) | 3 (-4) | 12 (+1) | 4 (-3) | - **Skills:** perception +3, stealth +4 - **Senses:** passive Perception 13 - **Languages:** ### Special Abilities - **Keen Smell:** The lion has advantage on Perception checks that rely on smell. - **Long Jump:** The lion can long jump up to 25 feet. - **Pack Tactics:** The lion has advantage on attack rolls against a creature if at least one of the lions allies is within 5 feet of the creature and not incapacitated. ### Actions - **Claws:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack the target makes a DC 13 Strength saving throw falling prone on a failure. - **Bite:** Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage. ### Bonus Actions - **Opportune Bite:** The lion makes a bite attack against a prone creature.