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2025-06-07 07:58:30 -05:00

1.3 KiB

Azer

Medium Elemental

  • Armor Class: 16
  • Hit Points: 39 (6d8+12)
  • Speed: walk 30 ft.
  • Challenge Rating: 2 (450 XP)
  • Source: A5e Monstrous Menagerie, page 28
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 14 (+2) 10 (+0) 12 (+1) 10 (+0)
  • Skills:
  • Damage Vulnerabilities: cold
  • Damage Immunities: fire, poison
  • Condition Immunities: poisoned
  • Senses: passive Perception 11
  • Languages: Ignan

Special Abilities

  • Fiery Aura: A creature that ends its turn within 5 feet of one or more azers takes 5 (1d10) fire damage. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

  • Hammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 3 (1d6) fire damage.
  • Heat Metal: Ranged Spell Attack: +4 to hit, range 60 ft., one creature wearing or holding a metal object. Hit: 9 (2d8) fire damage. If a creature is holding the object and suffers damage it makes a DC 12 Constitution saving throw dropping the object on a failure.

Bonus Actions

  • Fire Step: While standing in fire, the azer can magically teleport up to 90 feet to a space within fire.