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2025-06-07 07:58:30 -05:00
# Sewer Weird
*Large* *Elemental* *neutral evil*
- **Armor Class:** 15 (natural armor)
- **Hit Points:** 136 (16d10+48)
- **Speed:** walk 30 ft. swim 60 ft.
- **Challenge Rating:** 8 (3,900 XP)
- **Source:** Tome of Beasts 3, page 341
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 10 (+0) | 19 (+4) | 17 (+3) | 5 (-3) | 10 (+0) | 3 (-4) |
- **Skills:** perception +0
- **Damage Immunities:** poison
- **Damage Resistances:** acid, cold; nonmagic B/P/S attacks
- **Condition Immunities:** exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
- **Senses:** darkvision 60', passive Perception 10
- **Languages:** Aquan
### Special Abilities
- **Elemental Nature:** Doesn't require air food drink or sleep.
- **Flammable Fumes:** If it takes fire it erupts in a gout of flame. The weird immediately takes 5 (2d4) thunder and each creature within 10 ft. of the weird must make DC 15 Dex save or take 3 (1d6) thunder and 7 (2d6) fire.
- **Water Form:** Can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide with o squeezing.
### Actions
- **Multiattack:** Three Slam attacks.
- **Slam:** Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) bludgeoning damage and the target must make DC 15 Con save or be poisoned until end of its next turn.
- **Sewer Overflow (Recharge 5-6):** Emits a tide of filth and water from itself in a 15 ft. cube. Each creature in this cube: 18 (4d8) bludgeoning damage and 18 (4d8) poison and is infected with sewer plague (DC 15 Con half damage and isn't infected).