39 lines
2.2 KiB
Markdown
39 lines
2.2 KiB
Markdown
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# Lich Hound
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*Medium* *Undead* *Neutral Evil*
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- **Armor Class:** 14
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- **Hit Points:** 85 (10d8 + 40)
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- **Speed:** walk 50 ft. fly 30 ft.
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- **Challenge Rating:** 4 (1,100 XP)
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- **Source:** Tome of Beasts 2023, page 253
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 10 (+0) | 18 (+4) | 18 (+4) | 6 (-2) | 10 (+0) | 16 (+3) |
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- **Saving Throws**: Wis +2, Cha +5
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- **Skills:** Acrobatics +6, Perception +4
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- **Damage Vulnerabilities:** False
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- **Damage Immunities:** poison
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- **Damage Resistances:** piercing and slashing from nonmagical attacks
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- **Condition Immunities:** exhaustion, poisoned
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- **Senses:** blindsight 60 ft., darkvision 120 ft., passive Perception 14
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- **Languages:** understands Common and Darakhul but can’t speak
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### Special Abilities
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- **Blood Sense:** The lich hound can pinpoint the location of creatures that aren't Constructs or Undead within 60 feet of it and can sense the general direction of such creatures within 1 mile of it.
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- **Keen Hearing and Smell:** The lich hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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- **Undead Nature:** The lich hound doesn't require air, food, drink, or sleep.
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### Actions
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- **Multiattack:** The lich hound can use its Eerie Howl. It then makes two Bite attacks. If both attacks hit one creature, the target must succeed on a DC 14 Constitution saving throw or take 7 (2d6) slashing damage and be incapacitated until the end of its next turn.
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- **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
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- **Eerie Howl:** The lich hound releases an eerie howl that fades in and out and echoes strangely. Each creature within 30 feet of the lich hound must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the lich hound's Eerie Howl for the next 24 hours.
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### Bonus Actions
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- **Ethereal Jaunt:** The lich hound magically shifts from the Material Plane to the Ethereal Plane, or vice versa.
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