16 lines
797 B
Markdown
16 lines
797 B
Markdown
# Sunbeam
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- **Level**: 6 Evocation
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- **Classes**: Druid, Sorcerer, Wizard
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- **Casting Time**: 1 action
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- **Range**: self
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- **Components**: V, S, M
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- **Duration**: Concentration, up to 1 minute
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- **Source**: Level Up Advanced 5e
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Oozes and undead have disadvantage on saving throws made to resist this spell. A beam of radiant sunlight streaks from your hand. Each creature in the area takes 6d8 radiant damage and is blinded for 1 round.
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Until the spell ends, you can use an action on subsequent turns to create a new beam of sunlight and a mote of brilliant radiance lingers on your hand, shedding bright light in a 30-foot radius and dim light an additional 30 feet. This light is sunlight.
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**Using a Higher-Level Spell Slot.** When using an 8th-level spell slot the damage increases by 1d8.
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