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5ead/spells/md/level_up_advanced_5e/sunbeam-a5e.md
2025-06-07 07:58:30 -05:00

797 B

Sunbeam

  • Level: 6 Evocation
  • Classes: Druid, Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: self
  • Components: V, S, M
  • Duration: Concentration, up to 1 minute
  • Source: Level Up Advanced 5e

Oozes and undead have disadvantage on saving throws made to resist this spell. A beam of radiant sunlight streaks from your hand. Each creature in the area takes 6d8 radiant damage and is blinded for 1 round.

Until the spell ends, you can use an action on subsequent turns to create a new beam of sunlight and a mote of brilliant radiance lingers on your hand, shedding bright light in a 30-foot radius and dim light an additional 30 feet. This light is sunlight.

Using a Higher-Level Spell Slot. When using an 8th-level spell slot the damage increases by 1d8.