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5ead/spells/md/level_up_advanced_5e/shattering-barrage-a5e.md
2025-06-07 07:58:30 -05:00

1.0 KiB

Shattering Barrage

  • Level: 2 Evocation
  • Classes: Bard, Cleric, Sorcerer, Warlock, Wizard
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S, M
  • Duration: Instantaneous
  • Source: Level Up Advanced 5e

You create three orbs of jagged broken glass and hurl them at targets within range. You can hurl them at one target or several.

Make a ranged spell attack for each orb. On a hit, the target takes 2d4 slashing damage and the shards of broken glass remain suspended in midair, filling the area they occupy (or 5 feet of the space they occupy if the creature is Large-sized or larger) with shards of suspended broken glass. Whenever a creature enters an area of broken glass for the first time or starts its turn there, it must succeed on a Dexterity saving throw or take 2d4 slashing damage.

The shards of broken glass dissolve into harmless wisps of sand and blow away after 1 minute.

Using a Higher-Level Spell Slot. You create one additional orb for each slot level above 2nd.