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5ead/spells/md/level_up_advanced_5e/eldritch-cube-a5e.md
2025-06-07 07:58:30 -05:00

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Eldritch Cube

  • Level: 5 Conjuration
  • Classes: Artificer, Warlock, Wizard
  • Casting Time: 1 action
  • Range: 120 feet
  • Components: V, S
  • Duration: Concentration, up to 1 minute
  • Source: Level Up Advanced 5e

A black, nonreflective, incorporeal 10-foot cube appears in an unoccupied space that you can see. Its space can be in midair if you so desire. When a creature starts its turn in the cube or enters the cube for the first time on its turn it must make an Intelligence saving throw, taking 5d6 psychic damage on a failed save, or half damage on a success.

As a bonus action, you can move the cube up to 10 feet in any direction to a space you can see. The cube cannot be made to pass through other creatures in this way.