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5ead/spells/md/level_up_advanced_5e/detect-magic-a5e.md
2025-06-07 07:58:30 -05:00

890 B

Detect Magic

  • Level: 1 Divination
  • Classes: Artificer, Bard, Cleric, Druid, Herald, Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: 30 feet
  • Components: V, S
  • Duration: Concentration, up to 10 minutes
  • Source: Level Up Advanced 5e

Until the spell ends, you automatically sense the presence of magic within range, and you can use an action to study the aura of a magic effect to learn its schools of magic (if any).

The spell penetrates most barriers but is blocked by 3 feet of wood or dirt, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead.

Using a Higher-Level Spell Slot. When using a 2nd-level spell slot or higher, the spell no longer requires your concentration. When using a 3rd-level spell slot or higher, the duration increases to 1 hour. When using a 4th-level spell slot or higher, the duration increases to 8 hours.