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5ead/spells/md/deep_magic_5e/trench.md
2025-06-07 07:58:30 -05:00

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Trench

  • Level: 2 transmutation
  • Classes: Bard, Cleric, Druid, Paladin, Sorcerer, Wizard
  • Casting Time: 1 minute
  • Range: 60 feet
  • Components: V, S
  • Duration: Permanent
  • Source: Deep Magic 5e

By making a scooping gesture, you cause the ground to slowly sink in an area 5 feet wide and 60 feet long, originating from a point within range. When the casting is finished, a 5-foot-deep trench is the result.

The spell works only on flat, open ground (not on stone or paved surfaces) that is not occupied by creatures or objects.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 3rd level or higher, you can increase the width of the trench by 5 feet or the length by 30 feet for each slot level above 2nd. You can make a different choice (width or length) for each slot level above 2nd.