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5ead/spells/md/deep_magic_5e/last-rays-of-the-dying-sun.md
2025-06-07 07:58:30 -05:00

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Last Rays of the Dying Sun

  • Level: 7 evocation
  • Classes: Sorcerer, Wizard
  • Casting Time: 1 action
  • Range: 40 feet
  • Components: V, S
  • Duration: Instantaneous
  • Source: Deep Magic 5e

A burst of searing heat explodes from you, dealing 6d6 fire damage to all enemies within range. Immediately afterward, a wave of frigid cold rolls across the same area, dealing 6d6 cold damage to enemies. A creature that makes a successful Dexterity saving throw takes half the damage.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 8th or 9th level, the damage from both waves increases by 1d6 for each slot level above 7th.