16 lines
924 B
Markdown
16 lines
924 B
Markdown
# Elemental Horns
|
||
|
||
- **Level**: 2 evocation
|
||
- **Classes**: Druid, Ranger, Sorcerer, Wizard
|
||
- **Casting Time**: 1 action
|
||
- **Range**: Touch
|
||
- **Components**: V, S, M (a brass wand)
|
||
- **Duration**: Concentration, up to 1 minute
|
||
- **Source**: Deep Magic 5e
|
||
|
||
The target of this spell must be a creature that has horns, or the spell fails. **Elemental horns** causes the touched creature’s horns to crackle with elemental energy. Select one of the following energy types when casting this spell: acid, cold, fire, lightning, or radiant. The creature’s gore attack deals 3d6 damage of the chosen type in addition to any other damage the attack normally deals.
|
||
|
||
Although commonly seen among tieflings and minotaurs, this spell is rarely employed by other races.
|
||
|
||
**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 2d6 for each slot level above 2nd.
|