Files
5ead/spells/md/deep_magic_5e/clash-of-glaciers.md
2025-06-07 07:58:30 -05:00

714 B

Clash of Glaciers

  • Level: 5 evocation
  • Classes: Druid, Sorcerer, Warlock, Wizard
  • Casting Time: 1 action
  • Range: Self (100-foot line)
  • Components: V, S, M (a piece of cracked glass)
  • Duration: Instantaneous
  • Source: Deep Magic 5e

You conjure up icy boulders that crush creatures in a line 100 feet long. Each creature in the area takes 5d6 bludgeoning damage plus 5d6 cold damage, or half the damage with a successful Dexterity saving throw.

Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th. You decide whether each extra die deals bludgeoning or cold damage.