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5ead/spells/md/deep_magic_5e/clash-of-glaciers.md

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2025-06-07 07:58:30 -05:00
# Clash of Glaciers
- **Level**: 5 evocation
- **Classes**: Druid, Sorcerer, Warlock, Wizard
- **Casting Time**: 1 action
- **Range**: Self (100-foot line)
- **Components**: V, S, M (a piece of cracked glass)
- **Duration**: Instantaneous
- **Source**: Deep Magic 5e
You conjure up icy boulders that crush creatures in a line 100 feet long. Each creature in the area takes 5d6 bludgeoning damage plus 5d6 cold damage, or half the damage with a successful Dexterity saving throw.
**Using a Higher-Level Spell Slot.** When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5th. You decide whether each extra die deals bludgeoning or cold damage.