Files
5ead/spells/html/level_up_advanced_5e/magic-mouth-a5e.html
2025-06-07 07:58:30 -05:00

58 lines
2.0 KiB
HTML
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
#monsterTable td:nth-child(4),
#monsterTable th:nth-child(4) {
white-space: nowrap;
}
</style>
<title>Magic Mouth</title>
</head>
<body>
<h1>Magic Mouth</h1>
<ul>
<li><strong>Level</strong>: 2 Illusion</li>
<li><strong>Classes</strong>: Bard, Wizard</li>
<li><strong>Casting Time</strong>: 1 minute</li>
<li><strong>Range</strong>: 30 feet</li>
<li><strong>Components</strong>: V, S, M</li>
<li><strong>Duration</strong>: Permanent</li>
<li><strong>Source</strong>: Level Up Advanced 5e</li>
</ul>
<p>The target is imbued with a spoken message of 25 words or fewer which it speaks when a trigger condition you choose is met. The message may take up to 10 minutes to convey.</p>
<p>When your trigger condition is met, a magical mouth appears on the object and recites the message in the same voice and volume as you used when instructing it. If the object chosen has a mouth (for example, a painted portrait) this is where the mouth appears.</p>
<p>You may choose upon casting whether the message is a single event, or whether it repeats every time the trigger condition is met.</p>
<p>The trigger condition must be based upon audio or visual cues within 30 feet of the object, and may be highly detailed or as broad as you choose.</p>
<p>For example, the trigger could be when any attack action is made within range, or when the first spring shoot breaks ground within range.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/level_up_advanced_5e/magic-mouth-a5e.md">Markdown Format</a></p>
</body>
</html>