Files
5ead/spells/html/deep_magic_5e/instant-snare.html
2025-06-07 07:58:30 -05:00

57 lines
2.7 KiB
HTML
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!DOCTYPE html>
<head>
<meta name="viewport" content="user-scalable=yes, width=device-width">
<meta charset="UTF-8">
<style>
body {
max-width: 700px;
margin: auto;
font-size: 18px;
font-family: sans-serif;
padding: 10px;
}
p, li {
line-height: 1.5em;
}
ul, ol {
padding-left: 20px;
margin-left: 0;
}
li {
margin-left: 0; /* Remove margin from li */
}
table {
border-collapse: collapse;
}
th, td {
border: 1px solid black;
padding: 5px;
text-align: left;
}
#monsterTable td:nth-child(4),
#monsterTable th:nth-child(4) {
white-space: nowrap;
}
</style>
<title>Instant Snare</title>
</head>
<body>
<h1>Instant Snare</h1>
<ul>
<li><strong>Level</strong>: 2 abjuration</li>
<li><strong>Classes</strong>: Ranger</li>
<li><strong>Casting Time</strong>: 1 action</li>
<li><strong>Range</strong>: 120 Feet</li>
<li><strong>Components</strong>: V, S, M (a loop of twine)</li>
<li><strong>Duration</strong>: 24 hours</li>
<li><strong>Source</strong>: Deep Magic 5e</li>
</ul>
<p>You create a snare on a point you can see within range. You can leave the snare as a magical trap, or you can use your reaction to trigger the trap when a Large or smaller creature you can see moves within 10 feet of the snare. If you leave the snare as a trap, a creature must succeed on an Intelligence (Investigation) or Wisdom (Perception) check against your spell save DC to find the trap.
When a Large or smaller creature moves within 5 feet of the snare, the trap triggers. The creature must succeed on a Dexterity saving throw or be magically pulled into the air. The creature is restrained and hangs upside down 5 feet above the snare's location for 1 minute. A restrained creature can repeat the saving throw at the end of each of its turns, escaping the snare on a success. Alternatively, a creature, including the restrained target, can use its action to make an Intelligence (Arcana) check against your spell save DC. On a success, the restrained creature is freed, and the snare resets itself 1 minute later. If the creature succeeds on the check by 5 or more, the snare is destroyed instead.
This spell alerts you with a ping in your mind when the trap is triggered if you are within 1 mile of the snare. This ping awakens you if you are sleeping.</p>
<p><strong>Using a Higher-Level Spell Slot.</strong> When you cast this spell using a spell slot of 3rd level or higher, you can create one additional snare for each slot level above 3rd. When you receive the mental ping that a trap was triggered, you know which snare was triggered if you have more than one.</p>
<p><a href="../../../licensing.html">Licensing</a>  <a href="../../md/deep_magic_5e/instant-snare.md">Markdown Format</a></p>
</body>
</html>