57 lines
2.7 KiB
HTML
57 lines
2.7 KiB
HTML
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<!DOCTYPE html>
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<head>
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<meta name="viewport" content="user-scalable=yes, width=device-width">
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<meta charset="UTF-8">
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<style>
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body {
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max-width: 700px;
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margin: auto;
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font-size: 18px;
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font-family: sans-serif;
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padding: 10px;
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}
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p, li {
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line-height: 1.5em;
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}
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ul, ol {
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padding-left: 20px;
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margin-left: 0;
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}
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li {
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margin-left: 0; /* Remove margin from li */
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}
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table {
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border-collapse: collapse;
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}
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th, td {
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border: 1px solid black;
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padding: 5px;
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text-align: left;
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}
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#monsterTable td:nth-child(4),
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#monsterTable th:nth-child(4) {
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white-space: nowrap;
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}
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</style>
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<title>Instant Snare</title>
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</head>
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<body>
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<h1>Instant Snare</h1>
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<ul>
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<li><strong>Level</strong>: 2 abjuration</li>
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<li><strong>Classes</strong>: Ranger</li>
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<li><strong>Casting Time</strong>: 1 action</li>
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<li><strong>Range</strong>: 120 Feet</li>
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<li><strong>Components</strong>: V, S, M (a loop of twine)</li>
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<li><strong>Duration</strong>: 24 hours</li>
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<li><strong>Source</strong>: Deep Magic 5e</li>
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</ul>
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<p>You create a snare on a point you can see within range. You can leave the snare as a magical trap, or you can use your reaction to trigger the trap when a Large or smaller creature you can see moves within 10 feet of the snare. If you leave the snare as a trap, a creature must succeed on an Intelligence (Investigation) or Wisdom (Perception) check against your spell save DC to find the trap.
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When a Large or smaller creature moves within 5 feet of the snare, the trap triggers. The creature must succeed on a Dexterity saving throw or be magically pulled into the air. The creature is restrained and hangs upside down 5 feet above the snare's location for 1 minute. A restrained creature can repeat the saving throw at the end of each of its turns, escaping the snare on a success. Alternatively, a creature, including the restrained target, can use its action to make an Intelligence (Arcana) check against your spell save DC. On a success, the restrained creature is freed, and the snare resets itself 1 minute later. If the creature succeeds on the check by 5 or more, the snare is destroyed instead.
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This spell alerts you with a ping in your mind when the trap is triggered if you are within 1 mile of the snare. This ping awakens you if you are sleeping.</p>
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<p><strong>Using a Higher-Level Spell Slot.</strong> When you cast this spell using a spell slot of 3rd level or higher, you can create one additional snare for each slot level above 3rd. When you receive the mental ping that a trap was triggered, you know which snare was triggered if you have more than one.</p>
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<p><a href="../../../licensing.html">Licensing</a> – <a href="../../md/deep_magic_5e/instant-snare.md">Markdown Format</a></p>
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</body>
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</html>
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