Files
5ead/monsters/md/tome_of_beasts_3/void-constructor.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Void Constructor

Medium Construct neutral evil

  • Armor Class: 19 (natural)
  • Hit Points: 43 (5d8+20)
  • Speed: walk 0 ft. fly 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 3, page 385
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 18 (+4) 6 (-2) 8 (-1) 3 (-4)
  • Skills: perception +-1
  • Damage Immunities: necrotic, poison, psychic
  • Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
  • Senses: darkvision 60', passive Perception 9
  • Languages: understands Void Speech but can't speak

Special Abilities

  • Mobile Grappler: While grappling a creature the constructor can move at its full speed carrying the grappled creature along with it.
  • Tainted Aura: A Void constructor that has completed a Void henge gains necrotic energy while within 1 mile of the henge. At the start of each of the Void constructor's turns each creature within 10 ft. of it must make DC 13 Cha save or take 2 (1d4) necrotic. The Void constructor can choose for a creature it is grappling to be immune to the Tainted Auras of all Void constructors.

Actions

  • Multiattack: Two Slam attacks.
  • Slam: Melee Weapon Attack: +5 to hit, 5 ft., one target, 10 (2d6+3) bludgeoning damage.
  • Tentacles: Melee Weapon Attack: +5 to hit, 10 ft., one target, 13 (4d4+3) bludgeoning damage and the target is grappled (escape DC 13). Until this grapple ends the constructor can't use its tentacles on another target.