Files
5ead/monsters/md/tome_of_beasts_3/npc-frost-afflicted.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Npc: Frost-Afflicted

Medium Humanoid chaotic neutral

  • Armor Class: 13 (leather armor)
  • Hit Points: 65 (10d8+20)
  • Speed: walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 3, page 408
STR DEX CON INT WIS CHA
13 (+1) 14 (+2) 15 (+2) 12 (+1) 17 (+3) 10 (+0)
  • Skills: perception +3
  • Damage Immunities: cold
  • Condition Immunities: exhaustion, petrified
  • Senses: passive Perception 13
  • Languages: any one language (usually Common)

Special Abilities

  • Burning Cold: A creature with resistance to cold doesn't have resistance to the cold dealt by the frost-afflicted. A creature with immunity to cold is unaffected by this trait.
  • Icy Nature: The frost-afflicted is infused with minor elemental power and it requires only half the amount of food and drink that a typical humanoid of its size needs.

Actions

  • Multiattack: Two Frigid Punch or Frost Bolt attacks.
  • Frigid Punch: Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) bludgeoning damage and 5 (2d4) cold.
  • Frost Bolt: Ranged Spell Attack: +5 to hit, 60 ft., one target, 8 (2d4+3) cold.

Reactions

  • Frigid Flare: When a creature hits the frost-afflicted with weapon attack ice bursts from the frost-afflicted. Each creature within 5 ft. of the frost-afflicted must make a DC 13 Con save taking 5 (2d4) cold on a failed save or half damage if made.