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5ead/monsters/md/tome_of_beasts_3/ice-willow.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Ice Willow

Large Plant neutral

  • Armor Class: 15 (natural armor)
  • Hit Points: 142 (15d10+60)
  • Speed: walk 20 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 3, page 240
STR DEX CON INT WIS CHA
19 (+4) 9 (-1) 18 (+4) 7 (-2) 14 (+2) 5 (-3)
  • Skills: perception +2
  • Damage Vulnerabilities: fire
  • Damage Immunities: cold
  • Damage Resistances: lightning, slashing
  • Condition Immunities: blinded, deafened, frightened
  • Senses: darkvision 60', passive Perception 12
  • Languages: Sylvan

Special Abilities

  • False Appearance: While motionless indistinguishable from ice-covered willow tree.
  • Ice Melt: If it takes fire damage its icicles partially melt. Until the end of the ice willow's next turn creatures have advantage on saves vs. the willow's Icicle Drop and Icicle Spray.

Actions

  • Multiattack: Two Slam attacks.
  • Slam: Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) cold.
  • Icicle Drop (Recharge 4-6): Shakes several spear-like icicles loose. Each creature within 10 ft. of the willow must make a DC 15 Dex save taking 9 (2d8) piercing damage and 7 (2d6) cold on a failed save or half damage if made.
  • Icicle Spray (Recharge 6): Flings icicles in a 30' cone. All in area make a DC 15 Dex save taking 18 (4d8) piercing damage and 14 (4d6) cold on a failed save or half damage if made.

Reactions

  • Melting Icicles: When the ice willow takes fire it can immediately use Icicle Drop if available.