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2025-06-07 07:58:30 -05:00
# Ice Willow
*Large* *Plant* *neutral*
- **Armor Class:** 15 (natural armor)
- **Hit Points:** 142 (15d10+60)
- **Speed:** walk 20 ft.
- **Challenge Rating:** 6 (2,300 XP)
- **Source:** Tome of Beasts 3, page 240
| STR | DEX | CON | INT | WIS | CHA |
| --- | --- | --- | --- | --- | --- |
| 19 (+4) | 9 (-1) | 18 (+4) | 7 (-2) | 14 (+2) | 5 (-3) |
- **Skills:** perception +2
- **Damage Vulnerabilities:** fire
- **Damage Immunities:** cold
- **Damage Resistances:** lightning, slashing
- **Condition Immunities:** blinded, deafened, frightened
- **Senses:** darkvision 60', passive Perception 12
- **Languages:** Sylvan
### Special Abilities
- **False Appearance:** While motionless indistinguishable from ice-covered willow tree.
- **Ice Melt:** If it takes fire damage its icicles partially melt. Until the end of the ice willow's next turn creatures have advantage on saves vs. the willow's Icicle Drop and Icicle Spray.
### Actions
- **Multiattack:** Two Slam attacks.
- **Slam:** Melee Weapon Attack: +7 to hit, 10 ft., one target, 13 (2d8+4) bludgeoning damage + 7 (2d6) cold.
- **Icicle Drop (Recharge 4-6):** Shakes several spear-like icicles loose. Each creature within 10 ft. of the willow must make a DC 15 Dex save taking 9 (2d8) piercing damage and 7 (2d6) cold on a failed save or half damage if made.
- **Icicle Spray (Recharge 6):** Flings icicles in a 30' cone. All in area make a DC 15 Dex save taking 18 (4d8) piercing damage and 14 (4d6) cold on a failed save or half damage if made.
### Reactions
- **Melting Icicles:** When the ice willow takes fire it can immediately use Icicle Drop if available.