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5ead/monsters/md/tome_of_beasts_3/dragonette-sedge.md
2025-06-07 07:58:30 -05:00

1.7 KiB

Dragonette, Sedge

Tiny Dragon neutral

  • Armor Class: 13 (natural armor)
  • Hit Points: 27 (5d4+15)
  • Speed: walk 20 ft. swim 50 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: Tome of Beasts 3, page 149
STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 16 (+3) 10 (+0) 14 (+2) 11 (+0)
  • Skills: perception +2
  • Damage Resistances: poison
  • Condition Immunities: poisoned
  • Senses: darkvision 60', passive Perception 14
  • Languages: Common, Draconic

Special Abilities

  • Swamp Camouflage: The sedge dragonette has advantage on Dex (Stealth) checks made to hide in swampy terrain.

Actions

  • Bite: Melee Weapon Attack: +4 to hit, 5 ft., one target, 5 (1d6+2) piercing damage.
  • Spines: Melee Weapon Attack: +4 to hit, 5 ft., one creature,. 4 (1d4+2) piercing damage and a spine sticks into the target. Until a creature takes an action to remove the spine target has disadvantage on attack rolls.
  • Reeking Breath (Recharge 5-6): Exhales a cloud of nauseating gas in a 15 ft. cone. Each creature in the area: DC 13 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself.

Bonus Actions

  • Boggy Presence (1/Day): Transmutes ground in 10 ft. radius centered on it into a muddy soup for 10 min. For the duration any creature other than sedge dragonette moving through area must spend 4' of move per 1' it moves.

Reactions

  • Prickly Defense: When a creature dragonette can see hits dragonette with melee attack while within 5 ft. of it dragonette can make one Spines attack vs. the creature.