36 lines
1.5 KiB
Markdown
36 lines
1.5 KiB
Markdown
# Catterball
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*Small* *Fey* *chaotic neutral*
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- **Armor Class:** 13
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- **Hit Points:** 44 (8d6+16)
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- **Speed:** walk 30 ft.
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- **Challenge Rating:** 1 (200 XP)
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- **Source:** Tome of Beasts 3, page 76
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 8 (-1) | 17 (+3) | 14 (+2) | 5 (-3) | 12 (+1) | 15 (+2) |
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- **Skills:** perception +1
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- **Damage Vulnerabilities:** acid
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- **Condition Immunities:** poisoned
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- **Senses:** blindsight 30', passive Perception 11
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- **Languages:** Sylvan
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### Special Abilities
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- **Rubbery Flesh:** Immune to any form-altering spell/effect and has advantage on ability checks and saves to escape grapple. Can move through a space as narrow as 1ft. wide with o squeezing.
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- **Standing Leap (Ball Form Only):** Its long jump is up to 60' and its high jump is up to 30 feet with or with o a running start.
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### Actions
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- **Slam (Extended or True Form Only):** Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) bludgeoning damage.
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- **Snap Back (Extended Form Only):** Violently returns to its true form. Each creature within 5 ft. of it: 4 (1d8) thunder or 9 (2d8) if catterball has extended its reach to 15 feet and is deafened for 1 min (DC 12 Dex half damage not deafened). A deafened creature can make a DC 12 Con save at the end of each of its turns success ends effect on itself.
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### Bonus Actions
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- **Change Form:** Can extend its body roll up into a ball or return to true form. Each time it extends its body its reach with slam increases by 5 feet max 15 feet and Armor Class decreases by 1.
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