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5ead/monsters/md/tome_of_beasts_2023/weepingtreant-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Weeping Treant

Huge Plant Neutral

  • Armor Class: 17 (natural armor)
  • Hit Points: 105 (10d12 + 40)
  • Speed: walk 30 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 2023, page 369
STR DEX CON INT WIS CHA
21 (+5) 8 (-1) 18 (+4) 12 (+1) 16 (+3) 11 (+0)
  • Skills: Insight +6
  • Damage Vulnerabilities: fire
  • Damage Immunities: False
  • Damage Resistances: bludgeoning, piercing
  • Condition Immunities: False
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages: Common, Druidic, Elvish, Sylvan, Umbral

Special Abilities

  • Siege Monster: The weeping treant deals double damage to objects and structures.
  • Speak with Plants: The weeping treant can communicate with plants as if they shared a language.
  • Weep Acid: Thick tears of dark, acidic sap stream continuously down the treant's face and trunk. A creature that touches the weeping treant or hits it with a melee attack while within 5 feet of it must succeed on a DC 15 Dexterity saving throw or take 3 (1d6) acid damage.

Actions

  • Multiattack: The weeping treant makes two Slam or Rock attacks.
  • Slam: Melee Weapon Attack: +8 to hit, reach 5 ft., single target. Hit: 15 (3d6 + 5) bludgeoning damage plus 3 (2d6) acid damage, and the target takes 3 (1d6) acid damage at the end of its next turn unless it or another creature takes an action to wipe off the acid.
  • Rock: Ranged Weapon Attack: +8 to hit, range 60/180 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.