Files
5ead/monsters/md/tome_of_beasts_2023/mahoru-tob1-2023.md
2025-06-07 07:58:30 -05:00

2.0 KiB

Mahoru

Large Monstrosity Unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 105 (14d10 + 28)
  • Speed: walk 60 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2023, page 260
STR DEX CON INT WIS CHA
18 (+4) 19 (+4) 14 (+2) 3 (-4) 12 (+1) 7 (-2)
  • Skills: Perception +3, Stealth +6
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: False
  • Condition Immunities: False
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages:

Special Abilities

  • Amphibious: The mahoru can breathe air and water.
  • Blood Frenzy: The mahoru has advantage on melee attack rolls against any creature that doesn't have all of its hp.
  • Keen Sight and Smell: The mahoru has advantage on Wisdom (Perception) checks that rely on sight or smell.
  • Pack Tactics: The mahoru has advantage on attack rolls against a creature if at least one of the mahoru's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) slashing damage. If the mahoru scores a critical hit, the target must succeed on a DC 14 Strength saving throw or the mahoru bites off one of the target's limbs. A creature is immune to this effect if it is immune to slashing damage.
  • Roar: The mahoru roars while above water or emits a loud, low thrum while underwater. Each creature within 30 feet of the mahoru that can hear the roar or thrum must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that fails the saving throw by 5 or more is also paralyzed until the end of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Roar of all mahoru for the next 24 hours.