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5ead/monsters/md/tome_of_beasts_2023/flabgiant-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Flab Giant

Large Giant Chaotic Evil

  • Armor Class: 14 (natural armor)
  • Hit Points: 110 (13d10 + 39)
  • Speed: walk 20 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: Tome of Beasts 2023, page 206
STR DEX CON INT WIS CHA
20 (+5) 6 (-2) 16 (+3) 9 (-1) 13 (+1) 8 (-1)
  • Saving Throws: Con +5
  • Skills: Perception +3
  • Damage Vulnerabilities: False
  • Damage Immunities: poison
  • Damage Resistances: False
  • Condition Immunities: poisoned
  • Senses: passive Perception 13
  • Languages: Common, Dwarvish, Giant

Special Abilities

  • Massive Bulk: A flab giant can't take the Dash action. In addition, a creature attempting to grapple, push, or knock the giant prone has disadvantage on attack rolls and ability checks to do so.

Actions

  • Multiattack: The giant makes two Slam attacks. If both attacks hit a Medium or smaller creature, the target is grappled (escape DC 15).
  • Slam: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
  • Squatting Pin: One creature grappled by the flab giant must make a DC 15 Strength saving throw. On a failure, a creature takes 22 (5d6 + 5) bludgeoning damage and is restrained until the grapple ends. On a success, a creature takes half the damage and isn't restrained, but it remains grappled until it escapes. While restrained, a creature takes 8 (1d6 + 5) bludgeoning damage at the start of each of the giant's turns. If the flab giant moves, the target is no longer restrained or grappled.