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5ead/monsters/md/tome_of_beasts_2023/dogmolejuggernaut-tob1-2023.md
2025-06-07 07:58:30 -05:00

1.8 KiB

Dogmole Juggernaut

Large Monstrosity Unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 126 (12d10 + 60)
  • Speed: walk 10 ft. burrow 30 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: Tome of Beasts 2023, page 107
STR DEX CON INT WIS CHA
21 (+5) 14 (+2) 20 (+5) 2 (-4) 10 (+0) 2 (-4)
  • Saving Throws: Con +8
  • Skills:
  • Damage Vulnerabilities: False
  • Damage Immunities: False
  • Damage Resistances: False
  • Condition Immunities: False
  • Senses: blindsight 30 ft., passive Perception 10
  • Languages:

Special Abilities

  • Burrowed Tunnels: If the juggernaut burrows at half its burrowing speed, it can leave a 10-foot diameter tunnel in its wake.
  • Stout: The juggernaut has advantage on Strength and Dexterity checks and saving throws made against effects that would push it or knock it prone.
  • Relentless (Recharges after a Short or Long Rest): If the juggernaut takes 15 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead.

Actions

  • Multiattack: The dogmole juggernaut makes one Bite attack and two Claw attacks.
  • Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
  • Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. it: 12 (3d4 + 5) slashing damage.

Reactions

  • Wormkiller Rage: When the juggernaut takes damage from a Small or larger insectoid Beast, such as a giant centipede, or when it deals damage to such a creature, it enters a special rage for 3 rounds. While in this rage, it has advantage on attack rolls and Strength checks and deals an extra 5 (2d4) piercing damage with its Bite attack, but its Armor Class is reduced by 2. The juggernaut can't end this rage willingly.