# Dogmole Juggernaut *Large* *Monstrosity* *Unaligned* - **Armor Class:** 15 (natural armor) - **Hit Points:** 126 (12d10 + 60) - **Speed:** walk 10 ft. burrow 30 ft. - **Challenge Rating:** 5 (1,800 XP) - **Source:** Tome of Beasts 2023, page 107 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 21 (+5) | 14 (+2) | 20 (+5) | 2 (-4) | 10 (+0) | 2 (-4) | - **Saving Throws**: Con +8 - **Skills:** - **Damage Vulnerabilities:** False - **Damage Immunities:** False - **Damage Resistances:** False - **Condition Immunities:** False - **Senses:** blindsight 30 ft., passive Perception 10 - **Languages:** — ### Special Abilities - **Burrowed Tunnels:** If the juggernaut burrows at half its burrowing speed, it can leave a 10-foot diameter tunnel in its wake. - **Stout:** The juggernaut has advantage on Strength and Dexterity checks and saving throws made against effects that would push it or knock it prone. - **Relentless (Recharges after a Short or Long Rest):** If the juggernaut takes 15 damage or less that would reduce it to 0 hp, it is reduced to 1 hp instead. ### Actions - **Multiattack:** The dogmole juggernaut makes one Bite attack and two Claw attacks. - **Bite:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. - **Claw:** Melee Weapon Attack: +8 to hit, reach 5 ft., one target. it: 12 (3d4 + 5) slashing damage. ### Reactions - **Wormkiller Rage:** When the juggernaut takes damage from a Small or larger insectoid Beast, such as a giant centipede, or when it deals damage to such a creature, it enters a special rage for 3 rounds. While in this rage, it has advantage on attack rolls and Strength checks and deals an extra 5 (2d4) piercing damage with its Bite attack, but its Armor Class is reduced by 2. The juggernaut can't end this rage willingly.