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5ead/monsters/md/tome_of_beasts_2/werynax.md
2025-06-07 07:58:30 -05:00

1.9 KiB
Raw Blame History

Werynax

Large Monstrosity unaligned

  • Armor Class: 15 (natural armor)
  • Hit Points: 114 (12d10+48)
  • Speed: fly 60 ft. walk 30 ft.
  • Challenge Rating: 6 (2,300 XP)
  • Source: Tome of Beasts 2, page 367
STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 18 (+4) 10 (+0) 15 (+2) 14 (+2)
  • Saving Throws: Dex +6, Wis +5
  • Skills: athletics +7, perception +5, stealth +6
  • Damage Resistances: force
  • Senses: darkvision 60 ft., passive Perception 15
  • Languages: understands Common but cant speak

Special Abilities

  • Magic Resistance: The werynax has advantage on saving throws against spells and other magical effects.
  • Pounce: If the werynax moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the werynax can make one bite attack against it as a bonus action.

Actions

  • Multiattack: The werynax makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
  • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
  • Arcane Bombardment (Recharge 6): The werynax unleashes an explosion of multicolored arcane energy from its outstretched wings. Each creature within 20 feet of the werynax must make a DC 15 Dexterity saving throw. On a failure, a creature takes 21 (6d6) force damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.
  • Nature's Healing (2/Day): The werynax taps into the power inherent in the land around it. It regains 13 (3d8) hp and is freed from any disease, poison, blindness, or deafness.