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5ead/monsters/md/tome_of_beasts_2/spellhound.md
2025-06-07 07:58:30 -05:00

1.8 KiB

Spellhound

Large Monstrosity lawful neutral

  • Armor Class: 14 (natural armor)
  • Hit Points: 102 (12d10+36)
  • Speed: walk 40 ft.
  • Challenge Rating: 4 (1,100 XP)
  • Source: Tome of Beasts 2, page 336
STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 16 (+3) 3 (-4) 13 (+1) 8 (-1)
  • Skills: perception +3, stealth +4
  • Condition Immunities: charmed
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages:

Special Abilities

  • Arcane Sense: The spellhound can pinpoint, by scent, the location of spellcasters within 60 feet of it.
  • Channel Breaker: The spellhound has advantage on attack rolls against a creature, if the creature is concentrating on a spell.
  • Keen Hearing and Smell: The spellhound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Magic Resistance: The spellhound has advantage on saving throws against spells and other magical effects.

Actions

  • Multiattack: The spellhound makes two bite attacks.
  • Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
  • Nullifying Howl (1/Day): The spellhound lets out a high-pitched, multiphonic howl to disrupt magical effects within 60 feet of it. Any spell of 3rd level or lower within the area ends. For each spell of 4th-level or higher in the area, the spellhound makes an ability check, adding its Constitution modifier to the roll. The DC equals 10 + the spell's level. On a success, the spell ends.

    In addition, each spellcaster within 30 feet of the spellhound that can hear the howl must succeed on a DC 14 Constitution saving throw or be stunned until the end of its next turn.