# Spellhound *Large* *Monstrosity* *lawful neutral* - **Armor Class:** 14 (natural armor) - **Hit Points:** 102 (12d10+36) - **Speed:** walk 40 ft. - **Challenge Rating:** 4 (1,100 XP) - **Source:** Tome of Beasts 2, page 336 | STR | DEX | CON | INT | WIS | CHA | | --- | --- | --- | --- | --- | --- | | 18 (+4) | 15 (+2) | 16 (+3) | 3 (-4) | 13 (+1) | 8 (-1) | - **Skills:** perception +3, stealth +4 - **Condition Immunities:** charmed - **Senses:** darkvision 60 ft., passive Perception 13 - **Languages:** — ### Special Abilities - **Arcane Sense:** The spellhound can pinpoint, by scent, the location of spellcasters within 60 feet of it. - **Channel Breaker:** The spellhound has advantage on attack rolls against a creature, if the creature is concentrating on a spell. - **Keen Hearing and Smell:** The spellhound has advantage on Wisdom (Perception) checks that rely on hearing or smell. - **Magic Resistance:** The spellhound has advantage on saving throws against spells and other magical effects. ### Actions - **Multiattack:** The spellhound makes two bite attacks. - **Bite:** Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. - **Nullifying Howl (1/Day):** The spellhound lets out a high-pitched, multiphonic howl to disrupt magical effects within 60 feet of it. Any spell of 3rd level or lower within the area ends. For each spell of 4th-level or higher in the area, the spellhound makes an ability check, adding its Constitution modifier to the roll. The DC equals 10 + the spell's level. On a success, the spell ends.

In addition, each spellcaster within 30 feet of the spellhound that can hear the howl must succeed on a DC 14 Constitution saving throw or be stunned until the end of its next turn.