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5ead/monsters/md/tome_of_beasts_2/orphan-of-the-black.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Orphan of the Black

Small Fey neutral evil

  • Armor Class: 13
  • Hit Points: 49 (9d6+18)
  • Speed: walk 30 ft.
  • Challenge Rating: 2 (450 XP)
  • Source: Tome of Beasts 2, page 286
STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 14 (+2) 8 (-1) 10 (+0) 13 (+1)
  • Skills:
  • Damage Resistances: bludgeoning
  • Condition Immunities: charmed, frightened
  • Senses: darkvision 60 ft., passive Perception 10
  • Languages: Common

Special Abilities

  • Forbiddance: An orphan of the black can't enter a residence without an invitation from one of the occupants.
  • Sense Law: An orphan of the black can pinpoint the location of a lawful creature within 30 feet of it.
  • Transmit Pain: A creature that hits the orphan of the black with an attack must succeed on a DC 12 Wisdom saving throw or take 7 (2d6) psychic damage.

Actions

  • Multiattack: The orphan of the black makes two melee attacks.
  • Slam: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
  • Incite Violence (Recharge 5-6): The orphan of the black forces a creature it can see within 15 feet of it to commit an outburst of violence. The target must make a DC 12 Wisdom saving throw. On a failed save, the creature must use its action on its next turn to attack the nearest creature other than the orphan of the black. On a success, the creature takes 7 (2d6) psychic damage from the violence boiling at the edge of its consciousness. A creature immune to being charmed isn't affected by the orphan's Incite Violence.