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5ead/monsters/md/tome_of_beasts_2/apaxrusl.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Apaxrusl

Medium Construct neutral

  • Armor Class: 13 (natural armor)
  • Hit Points: 60 (8d8+24)
  • Speed: burrow 30 ft. walk 30 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Tome of Beasts 2, page 27
STR DEX CON INT WIS CHA
17 (+3) 13 (+1) 16 (+3) 9 (-1) 6 (-2) 7 (-2)
  • Skills: stealth +3
  • Damage Vulnerabilities: thunder
  • Damage Immunities: fire, poison
  • Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses: darkvision 60 ft., tremorsense 30 ft., passive Perception 8
  • Languages: Abyssal and one language of its creator

Special Abilities

  • Earth Glide: The apaxrusl can burrow through nonmagical, unworked earth and stone. While doing so, the apaxrusl doesn't disturb the material it moves through.
  • Fiendish Construct: The apaxrusl's sand is infused with the souls of the damned. Its type is fiend in addition to construct when determining the effects of features such as a paladin's Divine Smite or a ranger's Primeval Awareness.

Actions

  • Multiattack: The apaxrusl makes two slam attacks. If both attacks hit the same creature, the target is blinded for 1 minute or until it uses an action to wipe its eyes.
  • Slam: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
  • Fiery Sands (Recharge 5-6): Sand whips violently around the apaxrusl. Each creature within 10 feet of the apaxrusl must make a DC 13 Constitution saving throw, taking 10 (3d6) slashing damage and 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Reactions

  • Shifting Sands: The apaxrusl can shift the flowing sands of its body to avoid harm. When the apaxrusl takes damage, roll a d12. Reduce the damage it takes by the number rolled.