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5ead/monsters/md/creature_codex/woodwose.md
2025-06-07 07:58:30 -05:00

1.3 KiB

Woodwose

Medium Humanoid chaotic neutral

  • Armor Class: 13 (natural armor)
  • Hit Points: 27 (6d8)
  • Speed: climb 20 ft. walk 30 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: Creature Codex, page 383
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 11 (+0) 10 (+0) 14 (+2) 8 (-1)
  • Skills: nature +2, perception +4, stealth +3, survival +4
  • Senses: passive Perception 14
  • Languages: Common, Elvish, Sylvan

Special Abilities

  • Fey Touched: The woodwose has advantage on saving throws against being charmed, and magic can't put the woodwose to sleep.
  • Speak with Beasts and Plants: The woodwose can communicate with beasts and plants as if they shared a language.
  • Innate Spellcasting: The woodwose's innate spellcasting ability is Wisdom (spell save DC 12). The woodwose can innately cast the following spells, requiring no material components: At will: shillelagh 3/day: pass without trace 1/day: entangle

Actions

  • Club: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage with shillelagh.
  • Shortbow: Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 5 (2d4) poison damage.