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5ead/monsters/md/creature_codex/suppurating-ooze.md
2025-06-07 07:58:30 -05:00

1.9 KiB

Suppurating Ooze

Medium Ooze unaligned

  • Armor Class: 8
  • Hit Points: 30 (4d8+12)
  • Speed: climb 10 ft. walk 10 ft.
  • Challenge Rating: 1 (200 XP)
  • Source: Creature Codex, page 288
STR DEX CON INT WIS CHA
16 (+3) 6 (-2) 16 (+3) 1 (-5) 6 (-2) 2 (-4)
  • Saving Throws: Con +5
  • Skills:
  • Damage Immunities: poison
  • Damage Resistances: cold, necrotic, slashing
  • Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
  • Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 8
  • Languages: -

Special Abilities

  • Amorphous: The ooze can move through a space as narrow as 1 inch wide without squeezing.
  • Seeping Death: A living creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 4 (1d8) necrotic damage and must succeed on a DC 13 Constitution saving throw or contract a disease. At the end of each long rest, the diseased creature must succeed on a DC 13 Constitution saving throw or its Dexterity score is reduced by 1d4. The reduction lasts until the target finishes a long rest after the disease is cured. If the disease reduces the creature's Dexterity to 0, the creature dies and its body becomes a suppurating ooze 1d4 hours later. The disease lasts until removed by the lesser restoration spell or other similar magic.
  • Spider Climb: The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

  • Pseudopod: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or become infected with the seeping death disease (see the Seeping Death trait).