Files
5ead/monsters/md/creature_codex/skull-drake.md
2025-06-07 07:58:30 -05:00

1.4 KiB

Skull Drake

Medium Dragon neutral

  • Armor Class: 15 (natural armor)
  • Hit Points: 75 (10d8+30)
  • Speed: burrow 10 ft. fly 60 ft. walk 40 ft.
  • Challenge Rating: 3 (700 XP)
  • Source: Creature Codex, page 343
STR DEX CON INT WIS CHA
16 (+3) 17 (+3) 16 (+3) 8 (-1) 12 (+1) 10 (+0)
  • Saving Throws: Dex +5, Wis +3
  • Skills: intimidation +2, perception +3, stealth +5
  • Damage Vulnerabilities: radiant
  • Damage Immunities: necrotic
  • Damage Resistances: poison
  • Condition Immunities: poisoned
  • Senses: darkvision 60 ft., passive Perception 13
  • Languages: Common, Draconic

Special Abilities

  • Keen Smell: The skull drake has advantage on Wisdom (Perception) checks that rely on smell.
  • Sunlight Sensitivity: While in sunlight, the skull drake has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

  • Multiattack: The skull drake makes two bite attacks.
  • Bite: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
  • Necrotic Breath (Recharge 6): The skull drake exhales a 15-foot cone of noxious, black gas. Each creature in the area must make a DC 13 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies.