27 lines
1.2 KiB
Markdown
27 lines
1.2 KiB
Markdown
# Laestrigonian Giant
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*Large* *Giant* *chaotic evil*
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- **Armor Class:** 13 (natural armor)
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- **Hit Points:** 95 (10d10+40)
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- **Speed:** walk 40 ft.
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- **Challenge Rating:** 4 (1,100 XP)
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- **Source:** Creature Codex, page 184
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 20 (+5) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 8 (-1) |
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- **Skills:**
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- **Senses:** passive Perception 10
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- **Languages:** Common, Giant
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### Actions
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- **Multiattack:** The Laestrigonian giant makes one greatclub attack and one bite attack.
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- **Bite:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hp except by magical means, and the target's hp maximum decreases by 3 (1d6) every 24 hours. If the target's hp maximum drops to 0 as a result of this disease, the target dies.
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- **Greatclub:** Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
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- **Rock:** Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60/240 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
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