42 lines
2.6 KiB
Markdown
42 lines
2.6 KiB
Markdown
# Rust Monster
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*medium* *Monstrosity*
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- **Armor Class:** 14 (natural armor)
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- **Hit Points:** 23
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- **Speed:** walk 40 ft. climb 20 ft.- **Perception**: 11
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- **Stealth**: 13
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- **Challenge Rating:** 1/2 (100 XP)
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- **Source:** Black Flag,
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| +1 | +1 | +1 | -4 | +1 | -2 |
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- **Damage Resistances:** Monstrosity Resilience
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- **Senses:** darkvision 60 ft., tremorsense 30 ft.
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- **Languages:**
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### Special Abilities
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- **Iron Scent:** The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.
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- **Monstrosity Resilience:** The rust monster is resistant to exhaustion and to the frightened condition.
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- **Rust Metal:** Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.
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- **Spider Climb:** The rust monster can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
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### Actions
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- **Bite:** _Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 8 (2d6+1) piercing damage.
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- **Antennae:** The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 DEX save to avoid the rust monster's touch.<br>If the object touched is either metal armor or a metal shield being worn or carried, it takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.
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### Bonus Actions
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- **Iron Dash:** The rust monster moves up to half its speed toward a source of ferrous metal it can sense.
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### License
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This work contains material from the Black Flag Roleplaying Reference Document v0.2, © Open Design LLC d/b/a Kobold Press. Reserved Material elements in this product include all elements designated as Reserved Material under the ORC License. This product contains no Expressly Designated Licensed Material.
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This work is licensed under the ORC License, located at the Library of Congress at TX 9-307-067, and available online at various locations including koboldpress.com/orclicense and others. All warranties are disclaimed as set forth therein.
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