Files
5ead/monsters/md/a5e_monstrous_menagerie/roper-a5e.md
2025-06-07 07:58:30 -05:00

1.6 KiB

Roper

Large Monstrosity

  • Armor Class: 20
  • Hit Points: 93 (11d10+33)
  • Speed: walk 10 ft. climb 10 ft.
  • Challenge Rating: 5 (1,800 XP)
  • Source: A5e Monstrous Menagerie, page 373
STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 16 (+3) 6 (-2) 14 (+2) 4 (-3)
  • Skills:
  • Senses: blindsight 30 ft., darkvision 60 ft., passive Perception 12
  • Languages:

Special Abilities

  • False Appearance: While motionless, the roper is indistinguishable from a normal stalactite or stalagmite.
  • Spider Climb: The roper can climb even on difficult surfaces and upside down on ceilings.
  • Tendrils: The roper has eight tendrils. Each tendril has AC 20, 15 hit points, vulnerability to slashing damage, and immunity to psychic damage. A creature can also break a tendril by taking an action to make a DC 15 Strength check. A tendril takes no damage from sources other than attacks. The roper grows back any destroyed tendrils after a long rest.

Actions

  • Multiattack: The roper makes up to four tendril attacks then uses Reel then attacks with its bite.
  • Tendril: Melee Weapon Attack: +7 to hit, reach 50 ft., one target. Hit: The target is grappled (escape DC 15). Until this grapple ends the target is restrained and the roper can't use this tendril on another target.
  • Reel: The roper pulls each creature it is grappling up to 25 feet straight towards it.
  • Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 9 (2d8) acid damage.