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5ead/monsters/md/a5e_monstrous_menagerie/pseudodragon-a5e.md
2025-06-07 07:58:30 -05:00

1.5 KiB

Pseudodragon

Tiny Dragon

  • Armor Class: 13
  • Hit Points: 7 (2d4+2)
  • Speed: walk 15 ft. fly 60 ft.
  • Challenge Rating: 1/4 (50 XP)
  • Source: A5e Monstrous Menagerie, page 363
STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 12 (+1) 10 (+0) 12 (+1) 10 (+0)
  • Skills: perception +3, stealth +4
  • Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 16
  • Languages: understands Common and Draconic but can't speak

Special Abilities

  • Limited Telepathy: The pseudodragon can magically communicate simple ideas, emotions, and images telepathically to any creature within 10 feet of it.
  • Magic Resistance: The pseudodragon has advantage on saving throws against spells and other magical effects.

Actions

  • Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 11 Constitution saving throw or become poisoned. At the end of its next turn it repeats the saving throw. On a success the effect ends. On a failure it falls unconscious for 1 hour. If it takes damage or a creature uses an action to shake it awake it wakes up and the effect ends.
  • Telepathic Static (3/Day): The pseudodragon targets one creature it can see within 10 feet forcing it to make a DC 11 Charisma saving throw. On a failure its stunned until the end of its next turn as it suffers a barrage of telepathic imagery.