41 lines
2.1 KiB
Markdown
41 lines
2.1 KiB
Markdown
# Nalfeshnee
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*Large* *Fiend*
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- **Armor Class:** 18
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- **Hit Points:** 184 (16d10+96)
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- **Speed:** walk 20 ft. fly 30 ft.
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- **Challenge Rating:** 13 (10,000 XP)
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- **Source:** A5e Monstrous Menagerie, page 72
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| STR | DEX | CON | INT | WIS | CHA |
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| --- | --- | --- | --- | --- | --- |
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| 20 (+5) | 16 (+3) | 22 (+6) | 20 (+5) | 16 (+3) | 16 (+3) |
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- **Saving Throws**: Str +10, Con +11, Int +10, Wis +8, Cha +8
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- **Skills:**
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- **Damage Immunities:** poison
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- **Damage Resistances:** cold, fire, lightning; damage from nonmagical weapons
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- **Condition Immunities:** poisoned
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- **Senses:** truesight 120 ft., passive Perception 13
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- **Languages:** Abyssal, telepathy 120 ft.
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### Special Abilities
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- **Chaotic Evil:** The nalfeshnee radiates a Chaotic and Evil aura.
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- **Magic Resistance:** The nalfeshnee has advantage on saving throws against spells and magical effects.
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### Actions
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- **Multiattack:** The nalfeshnee makes a bite attack and a claws attack.
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- **Bite:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5) piercing damage. If it uses its bite on a dead non-demon creature it regains 27 (5d10) hit points and recharges its Horror Nimbus. It may gain this benefit only once per creature.
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- **Claws:** Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) slashing damage.
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- **Chaos Blast:** Beams of multicolored light arc through a 15-foot-radius sphere centered on a point within 90 feet. Each creature in the area that does not have a Chaotic alignment makes a DC 16 Wisdom saving throw taking 52 (8d12) force damage on a failure or half damage on a success.
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### Bonus Actions
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- **Horror Nimbus (1/Day):** The nalfeshnee glows with an unholy, multicolored radiance. Each creature within 15 feet of the nalfeshnee that can see it makes a DC 16 Wisdom saving throw. On a failure, a creature is frightened for 1minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
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- **Teleport:** The nalfeshnee magically teleports up to 120 feet to an unoccupied space it can see.
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