31 lines
1.0 KiB
Markdown
31 lines
1.0 KiB
Markdown
# Naiad
|
|
|
|
*Medium* *Fey*
|
|
|
|
- **Armor Class:** 15
|
|
- **Hit Points:** 22 (5d8)
|
|
- **Speed:** walk 30 ft. swim 30 ft.
|
|
- **Challenge Rating:** 1 (200 XP)
|
|
- **Source:** A5e Monstrous Menagerie, page 189
|
|
|
|
| STR | DEX | CON | INT | WIS | CHA |
|
|
| --- | --- | --- | --- | --- | --- |
|
|
| 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
|
|
|
|
- **Skills:** nature +3, perception +5, stealth +3, survival +5
|
|
- **Damage Vulnerabilities:** fire
|
|
- **Senses:** darkvision 60 ft., passive Perception 14
|
|
- **Languages:** Elvish, Sylvan
|
|
|
|
### Special Abilities
|
|
|
|
- **Magic Resistance:** The naiad has advantage on saving throws against spells and magical effects.
|
|
- **Speak with Nature:** The naiad can communicate with beasts and plants.
|
|
- **Amphibious:** The naiad can breathe air and water.
|
|
|
|
### Actions
|
|
|
|
- **Watery Grasp:** Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target is grappled (escape DC 12). While grappling a creature this way the naiad can't use Watery Grasp on a different target and can swim at full speed.
|
|
|
|
|