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5ead/monsters/md/a5e_monstrous_menagerie/lizardfolk-a5e.md
2025-06-07 07:58:30 -05:00

1.1 KiB

Lizardfolk

Medium Humanoid

  • Armor Class: 14
  • Hit Points: 22 (4d8+4)
  • Speed: walk 30 ft. swim 30 ft.
  • Challenge Rating: 1/2 (100 XP)
  • Source: A5e Monstrous Menagerie, page 309
STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 8 (-1)
  • Skills: perception +2, stealth +3, survival +2
  • Senses: passive Perception 12
  • Languages: Draconic

Special Abilities

  • Hold Breath: The lizardfolk can hold its breath for 15 minutes.

Actions

  • Multiattack: The lizardfolk attacks with its club and shield.
  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 9 (2d6 + 2) piercing damage if the attack is made with advantage.
  • Club: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
  • Shield: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
  • Javelin: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.